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Fruit Cart

This is a side project I was working on outside of university.
The goal was to create a game ready fruit cart with around 2k tris for the cart and 5k for the fruit and boxes.
I started by researching references then made a basic blockout to get the dimensions right.
I then sculpted parts of the cart along with the boxes and fruit then baked and textured them inside Painter.
Another thing I wanted to do was create a script that would randomize the layout of the boxes inside UE4 to easily add variation to the cart and speed up my workflow.

Once I was happy with the results I made a quick sign prop and floor material in Designer then set up everything in marmoset and edited the renders in Photoshop.

I had a lot of fun with this project and learned a lot of new small techniques that I will use going forward on future projects.

Beauty

Beauty

Viewer

Fruit Boxes

Fruit Boxes

Progress

Progress

Wireframe

Wireframe

Randomize Box Script

Randomize Box Script

Textures

Textures