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V.C.R - Art Dump

I wanted to go back through and find some assets I made last year on placement to see if I could post something interesting.
These assets are all made using a single trimsheet with some nifty material work to take it a step further.
The master material features an auto linear gradient as well as dust projection and the ability to edit edge wear alongside the usual exposed params like color etc.

I also have some tech art I was working on like a spline system that calculates the remaining space on the spline and spawns assets that fits.
I was also working on a modular kit manager with the aim of speeding up environment creation utilizing variables to change the appearance of modular assets on the fly.
There is also a spawn system that handled RNG elements like task placement, trap placement etc.

The first two renders are incompletely sections from a game I was working on that never saw the light of day unfortunately.
Some of smaller assets in the two scenes were made by a friend of mine who doesn't have an ArtStation but his discord is Lei#8915

Foyer

Foyer

Office

Office

WoodTrimsheet

MasMaterial Demo

ModularKitManager

Wall Destruction Presets

Modular Walls Kit

Modular Walls Kit

Modular Window Kit

Modular Window Kit

Modular Stairs Kit

Modular Stairs Kit

Spawn System